gizmoball.gameworld.triggers
Class ActivateMissionTrigger

java.lang.Object
  extended by gizmoball.gameworld.triggers.ActivateMissionTrigger
All Implemented Interfaces:
Trigger

public class ActivateMissionTrigger
extends java.lang.Object
implements Trigger

An ActivateMissionTrigger activates a MissionTrigger object when triggered.

Specification Fields :
trigger : MissionTrigger // the trigger activated

Constructor Summary
ActivateMissionTrigger(MissionTrigger trigger)
           
 
Method Summary
 void deActivate()
           
 java.util.List<Gizmo> getAssociatedGizmos()
          Gets all the gizmos that are associated with this trigger; ie all the gizmos that this trigger must keep an internal reference to.
 double priority()
          The priority of this trigger.
 void run(GameObject triggerObject, GameObject otherObject, GameObject triggerObjectCopy, GameObject otherObjectCopy)
          Runs this trigger.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ActivateMissionTrigger

public ActivateMissionTrigger(MissionTrigger trigger)
Effects:
creates a new ActivateMissionTrigger that activates trigger
Method Detail

getAssociatedGizmos

public java.util.List<Gizmo> getAssociatedGizmos()
Description copied from interface: Trigger
Gets all the gizmos that are associated with this trigger; ie all the gizmos that this trigger must keep an internal reference to.

Specified by:
getAssociatedGizmos in interface Trigger
Returns:
the gizmos that this has an internal reference to

priority

public double priority()
Description copied from interface: Trigger
The priority of this trigger. Higher priority means that the effects of this trigger are more important, and will overwrite effects of lower-priority triggers.

Specified by:
priority in interface Trigger
Returns:
this.priority

run

public void run(GameObject triggerObject,
                GameObject otherObject,
                GameObject triggerObjectCopy,
                GameObject otherObjectCopy)
Description copied from interface: Trigger
Runs this trigger. Reads from the first two arguments, writes to the second two arguments.

Specified by:
run in interface Trigger
Parameters:
triggerObject - the GameObject that is linked to this trigger
otherObject - the other GameObject that was involved in this event
triggerObjectCopy - a copy that should be modified
otherObjectCopy - a copy that should be modified

deActivate

public void deActivate()
Effects:
this.activated = false;