gizmoball.gui
Class GamePlay

java.lang.Object
  extended by gizmoball.gui.GamePlay
All Implemented Interfaces:
java.lang.Runnable

public class GamePlay
extends java.lang.Object
implements java.lang.Runnable

GamePlay is the main class from which the rest of the user interface is loaded.


Method Summary
static void main(java.lang.String[] args)
          Loads and runs everything.
 void run()
          This method runs the appropriate methods every updatingInterval().
 void start()
          Starts the game.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Method Detail

main

public static void main(java.lang.String[] args)
Loads and runs everything.

Parameters:
args -

start

public void start()
Starts the game.


run

public void run()
This method runs the appropriate methods every updatingInterval().

Specified by:
run in interface java.lang.Runnable
Throws:
RuntimeException("Invalid - game mode!") if game mode is unsupported
See Also:
class