gizmoball.gameworld.gameobjects
Class HomingMissileLauncher
java.lang.Object
gizmoball.gameworld.gameobjects.Gun
gizmoball.gameworld.gameobjects.HomingMissileLauncher
public class HomingMissileLauncher
- extends Gun
A Gun that shoots BeamBalls
Fields inherited from class gizmoball.gameworld.gameobjects.Gun |
ws |
Method Summary |
protected void |
doShoot(Vect3 position,
Vect3 direction)
The method that has to be overridden, that actually shoots out the shot. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
HomingMissileLauncher
public HomingMissileLauncher(GameWorldState ws,
double timeBetweenShots,
java.lang.Class<? extends Gizmo> homeTo,
boolean killGood)
HomingMissileLauncher
public HomingMissileLauncher(GameWorldState ws,
double timeBetweenShots)
doShoot
protected void doShoot(Vect3 position,
Vect3 direction)
- Description copied from class:
Gun
- The method that has to be overridden, that actually shoots out the shot.
- Specified by:
doShoot
in class Gun